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A "gfxdecode" device (which does nothing but inherit this interface) provides the old, driver-level decoding functionality for drivers with video emulation not based on devices and for devices that haven't been updated to the new interface (which is currently most of them). Decoded graphics are now owned by devices using a new device interface, called, unsurprisingly, device_gfx_interface. Miodrag Milanovic and Alex Jackson updated the core so there is no longer a single, global array of decoded graphics.This update required extensive changes to many parts of the core, UI, OSD layers, drivers and devices.

Instead, palettes are now devices, and drivers and devices can have as many independent palettes as needed. Aaron Giles, Miodrag Milanovic and Alex Jackson completed a massive architectural change: There is no longer a single, global palette.The known contributions for this version are, in the order specified in the whatsnew: The known contributors for this version are, in alphabetical order:
